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Amoebic Lifeforms
Visual forms of artificial life created in Shockwave.
Art Using StarLogo
Images created by the motion of artificial life. Simulation constructed using the StarLogo modeling environment.
Artificial Painter
The Artificial Painter (AP) software package uses a Genetic Algorithm on Neural Networks
Bomb: A visual-musical instrument
Alife that responds to a music or a keyboard.
David Rokeby
Interactive Sound and Video Artist.
Emergent Systems: Kenneth E. Rinaldo
A site of artificial life electronic sculpture that looks to the confluence of the biological and technological.
Kandid
A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
Karl Sims
A retrospective gallery with links and interviews.
Living Melodies
An artificial-life model that generates music/MIDI, with downloadable paper, sound examples and software for Win9x/NT.
Mitchell Whitelaw
Critical, theoretical and historical writing on a-life art.
Organic, Genetic, and Evolutionary Art
A introduction to those using alife for art.
Panoptico
Software art based on artificial life algorithms by Iván Abreu.
SBART
An image breeding program using artificial selection to evolve images similar to Karl Sims.
Technology Recapitulates Phylogeny
This paper discusses the notion of emergence, the result of the collapse of both scientific and artistic barriers which have contributed to the rise of Artificial Life art.
The GenBebop Project
A project using genetic programming to produce interactive jazz programs.
The Temple of Alife
Artists at Fusebox see Alife algorithms as a starting point for a new artistic exploration.
Virtual Unrealities
Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.