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Scene Graphs
Aurora 3D, Espresso3D, GizmoSDK, OpenRM, OpenSG, OSG OpenSceneGraph, RM Scene Graph, SGL, The Omicron Engine Project
3D Engines Database
Overview of 3D engines for games, business applications and virtual reality with various platforms, APIs and programming languages.
AgentFX
3D engine for games and high-end 3D applicationb based on Java and using OpenGL API. Free and commercial versions.
APOCALYX Engine
OpenGL 3D engine with GPL license, 3D, Physics & AI
Axiom
Free open source port of OGRE 3D game engine, written in C# for the Microsoft .net platform.
Bonzai Software
3D game engine based on the OpenGL API written in C++. Also real-time computer graphics examples using the OpenGL API.
Crystal Space
Free (LGPL) and portable 3D Game Development Kit written in C++, OpenGL and software renderer.
EGLE
The Enhanced OpenGL Engine (EGLE) is a freeware and open source engine based on OpenGL that uses Quake .map and .lmp files.
ExoEngine
C# OpenGL and Cg 3D Game Engine for .NET
Faktiss Nive 3D Engine
3d engine for Windows, Linux and XWindow. C++ and OpenGL.
Fly3D
OpenGL based 3D game engine and developement kit with rendering, input, sound and scene control methods
GLScene
Delphi OpenGL engine including visual components and objects for rendering 3D scenes.
Noengine 3D engine
Downloads the Noengine, download examples, read tutorials, learn how to build own 3D engine.
OGRE
C++ Object-oriented Graphics Rendering Engine.
OpenMind 3D engine
Open source 3D game engine coded in Java and OpenGL and designed for games.
Panard Vision Realtime 3D Engine
ANSI-C realtime 3D SDK supporting OpenGL, DirectX or 3DFX Glide
The Nebula Device 2
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Titan Project
A game engine using OpenGL that is able to render Quake3 maps and supports most Quake3 features such as quadric bezier surfaces, vertex and texture coordinate deformations, extensible shader language, vertex and lightmapped lighting, vis propagation, frustum culling, procedural shaded surfaces, optimized customizable pipeline, automatic multitexture, environment mapping. (Modified BSD license)
Universe Generator System
Full featured, object oriented and multiplatform 3D engine.